Stack
A Stack is a type of point used to track the strength of a Status Condition or Zone.
When used to refer to a Status Condition, Stacks are either Fleeting or Persistent.
Unless otherwise stated, all Stacks you gain of Status Conditions are Fleeting. At the end of each Adventurer's Turn, that Adventurer can clear 1 Fleeting Stack from each Status Condition that they have. Each NPC can clear 1 Fleeting Stack from each Status Condition at the end of each Round.
When a Stack is Persistent, it is not cleared at the end of your Turn or the Round. Instead, the Status Condition remains in effect until an ending condition is met. The Ability that inflicts the Persistent Stack will specify the ending condition.