Illusion

Time: Action Target: Up to a Small(½u) Sphere Shape within Shooting Distance(16u)
Requirements: #Motions
Test: Tuning Concentrating
Effect: Deception

Regardless of your Tuning Score, this Ability takes effect.

The illusion remains fixed at the target location or you can attach it to a surface, allowing it to move as if glued to that point on the surface. The illusion can be any size or shape up to a Small(½u) Sphere Shape. The illusion lasts as long as this Spell lasts.

Any creature in Swinging Distance(1u) of the illusion can spend a Beat to perform an Analysis Test on the illusion. If they Pass the Test, they know it's an illusion and the illusion becomes perceptively transparent to them and they can choose to detach any illusions attached to them.

Choose two of the following harmless effects. One must be one of the five sense options or this Spell has no effect:

Bonuses:
Upgrades:

Example Illusions

- Below are some examples of animation for each of the basic,, sensory effects:
- Sight: Create an image of a walking creature. Make a pot appear to boil long after your gone. Disguising a book to hide its contents. Changing a flag's insignia, etc.
- Sound: Make the sound of footsteps that move down the hall. Play a song or speech that is up to 5-minutes long (instead of 6-seconds as before.)
- Smell: Animate the musk of an ogre so it seems to be getting stronger and closer. Have the smell of sweets shift from one desert to another.
- Taste: Have a fruity taste shift to that of bitter poison. Torture someone with ever shifting bad tastes that rotate out every 30 seconds.
- Touch: Have a surface feel as though it's growing hotter. Have a pillow prick for an instant every 5 minutes.