Delay
Time: Reaction Target: A creature in Shooting Distance(16u)
Trigger: After the target creature starts a Spell Ability with an Ability Time of Action (but before its Test)
Test: Tuning Exhausted
Effect: Control
- [..6] No Effect.
- [7..9] Gain a stack of Exhausted. The triggering Ability doesn't take effect now and instead takes effect at the start of the target creature's next Turn. Immediately before it takes effect, the target creature can attempt to adjust the target(s) of the Ability, but they cannot use Actions or Free Actions until after it takes effect. The new targets must still be valid according to the Spell Ability's rules.
- [10..] Gain a stack of Exhausted. The triggering Ability doesn't take effect now and instead takes effect at the start of the target creature's next Turn. The target must choose the target(s) of the Ability now and cannot adjust them afterward. If any targets become invalid by the time the Ability takes effect, the Ability has no effect on them.
Upgrades:
- Reliable.
- You can spend an extra Hook to ignore "Exhausting" when using this Ability.