Blur Consistency
Time: Action Target: Self or a creature in Throwing Distance
Requires: Level 5 Components: Health and Vitality
Test: Mage Stat Concentrating
The target becomes a Blurred Creature, as it is shifted into the frequencies of another plane. The target gains a Defense of 2 against all Planar Damage.
Prepare a Free Reaction:
Blur Consistency Reaction
Time: Free Reaction Target: A Blurred Creature at any Distance
Trigger: The target gains one or more stacks of a Fleeting Condition
Replace the stacks of the triggering Fleeting Condition with stacks of a random Core Fleeting Condition. Randomize each stack separately.