Hard

Legendary creatures have the following defaults:

All Stats, Skills, and Saves: 4
Shield: 8 Health: 16 Vitality: 1
Size: Medium
Movement: Walk(4u), Half Jump(2u)

Abilities

Armed. The creature has a Melee Weapon, Ranged Weapon, and/or a Magic Weapon. You can choose up to 4 Upgrades to assign to those weapons.

Scaling

Add 5 health per Adventurer beyond the 1st.