Mortal
Like humans and halflings, you have a Mortal soul that'll flit away to another plane of existence the moment you die. You can't be brought back to life, but your mortal coil gives you drive and determination that is inspiring to others.
You start with 4 Vitality and 12 Health. When your Vitality reaches 0, you are Dead.
Gain the following Abilities:
Mortal Drive
Inspire Vengeance
Inspire Life
Time: Reaction Target: An ally in Sniping Distance(100u) of where you Died
Trigger: When a target ally takes Damage
Test: Sincerity Stat
Effect: Buff
At Level 1:
- Gain 2 from your choice of Trait Ability, Class Ability, or Archetype Ability (from any of the 3 Archetypes.)
- You can always choose Perks from the Basic Perks or the Advanced Perks, regardless of how many Basic Perks you have.