Open Hand
Time: Unique Power Up Target: Your Melee Attack
Save: Might
Power Up your next Melee Attack:
- The target(s) must Pass a Might Save or suffer your choice of one of the following effects:
- Deck. The target becomes Prone and gains a Stack of Slowed.
- Push. You can push the target a Spitting Distance(4u) away from you.
Upgrades:
- Masterful(1).
- Add the following effect options:
- Reposition. You can move the target to another position in Swinging Distance(1u) of you.
- Effective. Inflict a Fleeting Stack of any Wound Condition that is not a Compound Condition.
- Add the following effect options:
- Masterful(2).