Cleanse
Time: Action Target: Any in Swinging Distance(1u)
Test: Tuning Exhausted
Effect: Healing
Call on your deity to intervene on your behalf when your need is great.
- [..6] You take 1 True Damage. Your Deity is not pleased.
- [7..9] Gain 1 stack of Exhausted. Clear one stack of each Fleeting Condition on the target.
- [10..] :LiArrowUp:Ditto and temporarily clear one stack of a Persistent Condition until the end of the current Encounter (or for 1 minute in Freeplay.)
If a Persistent Condition would end while temporarily cleared by this Ability, it still gets cleared and won't return.
You cannot use this Ability to clear stacks of Exhausted.
Upgrades:
- Greater(1).
- On a High Score you can clear all stacks of all Fleeting Conditions.
- On a High Score, you can temporarily clear all stacks of one Persistent Condition for 10 minutes.
- Greater(2).
- You can now choose any two targets in Spitting Distance(4u).
- On a Mixed Score you can clear all Fleeting Conditions on the target.
- On a High Score, you can temporarily clear all Persistent Conditions for 1 hour.