Find Familiar
Time: Action Target: An open location in Shooting Distance(16u)
Requirements: #Chants, #Motions
Effect: Summon
Flavor: Chose a True Name for your Familiar.
Summon your Familiar at the target location. Casting this spell again allows you to choose a new form for your Familiar. If the Familiar drops to 0 hit points, it disappears, leaving behind no physical form and cannot be re-summoned with this Ability for an hour. When you dismiss your Familiar or it dies, it will retain its memory and knowledge the next time it's summoned.
Your Familiar can take the form of any creature with the "Trivial" Creature Tag (such as the Bat, Bird, Cat, octopus, poisonous snake, Rat, spider, or Toad.) You can also give the creature one Upgrade. The creature can understand any Language you know, though it's limited to speaking the Languages of its chosen form.
In an Encounter, your Familiar has one Beat and takes its Turn during your Turn.
When you cast a Swinging Distance(1u) Spell Ability within Shooting Distance(16u) of your Familiar, your Familiar can spend a Beat to channel the spell, allowing you to use the Ability as if you were standing where your Familiar was.
As an Action, you can dismiss your Familiar. You also gain the following Ability:
Time: Free Action Target: Your Familiar at any distance
Communicate with your Familiar telepathically.
Your message can be heard by anyone standing in a sphere inscribed between the points of you and your Familiar, provided that the interloper is using the See Ability and has heard you speak aloud once before.
Upgrades:
- Connected.
- Gain the following Abilities:
Time: Action Target: Your Familiar within 1 km (1/2 mile)
Effect: Perception
Toggle between perceiving the world through your own eyes and ears and your Familiar's eyes and ears.
While using your Familiar's eyes and ears:
- You benefit from any special senses that the Familiar has.
- You can speak through your Familiar's mouth in your own voice.
- Honed.
- When summoning your Familiar, you can choose one Upgrade.
- Talented.
- When summoning your Familiar, you can increase one Exploration Stat by 2.
- Tough.
- Your Familiar starts with 2 extra Vitality.
- Powerful(1).
- Powerful(2).
- Flavor: Choose a second Easy creature from the Creature List. If the creature has Flavors or Abilities to choose from, make each of those choices now.
- Flavor: Choose one Upgrade for one of your chosen Powerful Flavor creatures. If that Upgrade requires choices, make those choices now.
- Your Familiar can now take either Powerful Flavor form. Your Familiar can gain the Upgrade you chose when taking that form.