Deafening Zone
When a creature starts their turn touching a Deafening Zone or when they touch a Deafening Zone for the first time on their turn, the creature must Pass a Might Test or gain 1 Stack of Deafened for each Stack of Deafening Zone.
When a creature starts their turn touching a Deafening Zone or when they touch a Deafening Zone for the first time on their turn, the creature must Pass a Might Test or gain 1 Stack of Deafened for each Stack of Deafening Zone.
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