Recluse

Time: Passive
Effect: Buff

Subtract 1 from your highest Social Stat.

Gain 1 Perception Skill, 1 Covert Skill, and 1 Knowledge Skill Improvement.

Upgrade:

Forgettable Reaction

Time: Reaction Target: A creature that has met you before
Trigger: When you encounter a target creature for the first time each Encounter
Test: Sincerity with Charm

Score:

  • [..6] The creature does not remember you at all.
  • [7..9] The creature knows they have met you, but cannot place where or how.
  • [10..] The creature remembers you.
Quick Study Reaction

Time: Reaction Target: Self
Trigger: When you Fail a Knowledge Skill Test

Gain a temporary Improvement in the Knowledge Skill of the Test you failed (indicate by only filling in the bubble half-way.) All temporary Improvements are lost at the end of the Encounter.