Blur Sanity
Time: Action Target: Self or a creature in Throwing Distance
Requires: Level 5, #Chants, #Motions Components: Health and Vitality
Test: Mage Stat Concentrating
The target becomes a Blurred Creature, as it is shifted into the frequencies of another plane. The target gains a Defense of 2 against all Planar Damage.
Prepare a Free Reaction:
Blur Sanity Reaction
Time: Free Reaction Target: A creature targeting the Blurred Creature with an Ability
Trigger: When the target creature inflicts one or more stacks of a Fleeting Condition on the Blurred Creature
Test: Mage Stat Save: Focus
The target must Pass a Focus Save or gain one stack of the same Fleeting Condition that they inflicted on the Blurred Creature.
Based on your Mage Stat Score:
- [..6] The target can make their Focus Save with an Advantage.
- [..6] No Effect.
- [..6] The target must make their Focus Save with a Disadvantage.