Prophecy

Time: Episodic
Test: Tuning
Effect: Buff

Tuning Score determines how many Prophecies you get per Episode:

You can spend those prophecies at any time to perform the following Free Reaction:

Spout Prophecy

Time: Free Reaction Target: Any
Trigger: When you or someone else is about to take a course of action
Requires: Spend 1 Prophecy
Effect: Knowledge

Choose one of the following Prophecy Madlibs. You will fill in each blank marked -A- with one or two words. The GM will then do their best to fill in the blanks marked -B- with one to three words. The GM will try to provide an answer that is helpful based on what is likely to come.

Possible Prophecy Madlibs:

  • If you want to -A-, then first you should -B-.
  • To find the -A-, you must first turn to -B-.
  • Watch for the -A- for it holds -B-.

The GM will do their best to make the Prophecy come true at some point in the Episode.

Discard unused Prophecies at the end of each Episode.