Enlarge
Time: Action Target: Self or a creature or object in Swinging Distance(1u)
Test: Tuning Concentrating Save: Artifice
Effect: Buff
If the target is willing or Fails an Artifice Save, the target doubles in size (or to what size is available.) If the target is an object being worn or carried by a creature, the creature instead makes the Artifice Save. if the target is an object not being worn or carried, you need only get a Passing Score for the object to be affected.
The target is affected in the following ways:
- The target goes up a Size. This effectively doubles the target's height and width.
- The target's weight increases by a factor of eight.
Additionally, if the target is a creature:
- All objects the creature is wearing and carrying at the time of casting changes size with it. Any item dropped by the creature returns to normal size instantly.
- The creature can lift and carry twice as much.
- The creature has an Advantage on Might Saves.
- The creature has an Advantage on Skill Test that would benefit from being
2xlarger and stronger. - The creature has a Disadvantage on Artifice Saves.
- The creature has a Disadvantage on Skill Test that would be hurt by being
2xlarger and less dexterous. - The creature has a Disadvantage on its Melee Attack and Ranged Attack Tests, but their Melee Attack and Ranged Attack deals an extra 1 Damage.