Open Hand
Time: Action Target: see Melee Attack
Test: see Melee Attack Save: Might
Effect: Damage, Debuff
Perform a Melee Attack now for free.
The target must Pass a Might Save or suffer one of the following effects of your choice (your Melee Attack's Score affects the target's Save in the usual way):
- Deck. The target becomes Prone and gains a Fleeting stack of Slowed.
- Push. You can push the target a Spitting Distance(4u) away from you.
Upgrades:
- Masterful(1).
- Add the following effect options for when a target Fails the Save:
- Reposition. You can move the target to another position in Swinging Distance(1u) of you.
- Effective. Inflict a Fleeting stack of any Wound Condition except Unconscious.
- Add the following effect options for when a target Fails the Save:
- Masterful(2).