Turn

The Encounter phase is broken up into Rounds, during which each Player and NPC take one Turn in the Turn Order that was decided upon during the Encounter's Setup Phase.

During your Turn, you have a limited amount of Movement. You can also spend Beats to perform Actions or spend Beats to make progress on an Ability that has a longer Ability Time than an Action.

Each Round takes about 6 seconds. That said, each Turn is also fairly closes to 6 seconds, as they take place in parallel, albeit temporally staggered from one another.