Distance

Most Abilities have a limited range in terms of what they can target or what area they affect. Unless a Distance is described as being "True...", walls and other obstructions will obscure what's behind them, meaning those things don't count as being within the stated Distance. The following colloquial terms are used to refer to the most common Distances. While The Kleptonomicon is written primarily for play using the Theater of the Mind, real distances are also provided for help with adapting the game for play with miniatures and a map.

Theatre of the Mind Miniature Units
(in)
Units
(ft)
Units
(m)
Swinging Distance 1 5 1.5
Spearing Distance 2 10 3
Spitting Distance 4 20 6
Throwing Distance 8 40 12
Shooting Distance 16 80 24
Sniping Distance 100 500 150
Any Distance

Any distance, no matter how far that may be. This always counts as a True Distance. It can also flow into and through portals to other realms. Only if a realm were truly isolated with no connecting portals anywhere would this Distance be limited.