Slow Zone
When a creature starts their turn touching a Slow Zone or when they touch a Slow Zone for the first time on their turn, the creature must Pass an Grit Save or gain 1 stack of Slowed for each stack of Slow Zone.
When a creature starts their turn touching a Slow Zone or when they touch a Slow Zone for the first time on their turn, the creature must Pass an Grit Save or gain 1 stack of Slowed for each stack of Slow Zone.