Deafening Zone
When a creature starts their turn touching a Deafening Zone or when they touch a Deafening Zone for the first time on their turn, the creature must Pass a Grit Save or gain one stack of Deafened for each stack of Deafening Zone.
When a creature starts their turn touching a Deafening Zone or when they touch a Deafening Zone for the first time on their turn, the creature must Pass a Grit Save or gain one stack of Deafened for each stack of Deafening Zone.