Poison

Type: Grey Good
Tags: Consumed, Debuff

Flavor: Choose one of the Core Fleeting Conditions.

A target that ingests the Poison or is attacked with a weapon on which the poison is applied must make a Grit Save. On a Passing Score the target gains 1 stack of your chosen Flavor's Status Condition. On a Failing Score the target gains 2 stack of your chosen Flavor's Status Condition. A target that has a Resistance or Immunity to any type of Caustic Damage can apply that Defense to your Flavor's Status Condition as well.

Use up this Item to apply it to a weapon:

Poison Weapon

Time: Free Action Target: A weapon in Swinging Distance(1u) that isn't being worn or carried by a hostile entity
Effect: Buff

Apply Poison to the target weapon, affecting the next Basic Attack with that same weapon.

A weapon can only have one Consumed Item applied to it at a time and can be removed from a weapon by spending a Beat.

The poison can also be applied in other ways, like sneaking it into food or drink. Ask your GM before improvising.

Item Search Tiers determine the Poison's full effect:

Upgrades:
Splash

Time: Action Target: A Cone Shape that is Spitting Distance(4u) long
Test: Rogue Stat Save: Grit
Effect: Attack, Debuff

All creatures in the Cone Shape must perform the Poison's Grit Save.