Alcohol

Type: *General Good
Tags: Consumed, Debuff

Consumed as the following Ability:

Drink Alcohol

Time: Action Target: Self or Willing Creature in Swinging Distance(1u) that is not a Construct or Appendix/Tags/Creature Tags/Undead
Requirements: 1 Alcohol
Test: Grit Save
Effect: Debuff

Grit Save Score:

If you gain the Charmed or Frightened Condition, randomize the source for those conditions.

If you gain the Bloodied Condition and it causes you to lose a Vitality, you will vomit and lose all stacks of Bloodied and half of all other Stacks gained from drinking Alcohol.

Item Grades:

*Can also be gained using other Wealth Skills, depending on the type of Alcohol. An absinthe may be a Grey Good while a very fine wine might be a Fine Good.