Wand of Teleportation
Wield Item. Movement Effect.
Requires: 1 Fine Wealth
A twisted stick of a transplanted tree with a split tip.
Wield to gain the following Action
Teleport
Luck Action. Shooting Distance. Movement Effect.
Target a free space that you can see within range.
- [..6] Roll on the Failure Table below.
- [7..9] You end up where you wanted to go.
- [..10] You end up where you wanted to go and can take 1 other creature with you.
Failure Table (1d10
):
- [1] You teleport to the location you targeted, but... nothing comes with you. You are naked and Unarmed.
- [2..5] Spin a pencil, bottle, or some other object. The direction it points in relation to you is the new direction that you will actually teleport in. The distance you chose is retained, if possible, or shortened until there is a free space you can teleport into.
- [6..9] Nothing happens.
- [10] You teleport twice as far as you intended to go (or as far a point as is visible and free within Sniping Distance.)
Item Search Tiers:
- [..6] F: You have Disadvantage while using this item.
- [7..9] C: The item works as normal.
- [10..] A: You have Advantage while using the item.
- [10!] S: You have two Advantages while using the item.