Construction
You are a constructed or animated creature. Your life is sustained through unnatural means. This state of being means you will have to repair rather than heal, but also means you are resilient not bound by many of the same limitations that others have.
You have 8 Vitality and 4 Health. When your Vitality reaches 1, you become Unconscious until you can be repaired or reanimated. Your last Vitality represents that of your Core that becomes exposed while your are Unconscious. If you reach 0 Vitality, you are Dead and bringing you back won't ever quite capture the same you again.
You have the "Construct" Creature Tag. As such, you cannot use the First Aid Kit or benefit certain Abilities like Heal. You will instead need to use the Repair Kit and Spells like Mend.
Choose two of the following Damage Types as Resistances and one as a Weakness: Fluid/Blunt Damage, Fluid/Sharp Damage, Fluid/Shock Damage, Fluid/Fire Damage, Fluid/Ice Damage, Fluid/Caustic Damage.
Your Core has Immunity to whichever Damage Types you chose as your Resistances.
Flavors (Choose two):
- Breathless.
- You do not need to breathe. You are Immune to the Choked Condition. This means that entering an Airless Zone, like a body of water, can still give you stacks of Silenced, but you will never be harmed by it.
- Restless.
- You cannot sleep. You are immune to falling Unconscious (except as described by this Ability above.)
- Soul-less.
- You have Resistance to all Ethereal Damage.
- Your Core is Immune to all Ethereal Damage.
- Specialized.
- Choose an Exploration Skill. You always have an Advantage for Tests using that Skill.