Shapeshift
Time: Slow Action Target: Self
Effect: Buff
Flavor: Choose one creature from the Creature List that has the Easy or Moderate Creature Tag. If the creature comes with Variants or other selections, also choose a Variant and fill out all selections. You will still be able to vary your overall look each time you use this Ability, but your form and capabilities will remain fixed based on your choices.
Upon starting this Slow Action, you will gain a stack of Vulnerable. When this Ability takes effect, you gain two stacks of Polyformed as a Persistent Condition. As an Action, you can clear all stacks of Polyformed gained from this Ability, returning to your original form.
When transforming you can, optionally, choose to retain access to your Trait Abilities. Doing so may make you noticeably stand out and not fully pass as a genuine instance of that creature. For example, if you have Natural Weapons that are claws, retaining those claws would make you look like a monstrous Horse with claws.
While you have this Ability you also have the "Shapeshifter" Creature Tag.
For reference:
Upgrades:
- Expanded.
- Magical.
- You can retain access to your Spell Abilities from your Character Sheet while transformed. You can use the Tuning Stat from your Character Sheet instead of the one on the Creature Sheet.
- Powerful.
- You can replace one of your Flavors with a creature with the "Hard" Creature Tag.
- When transforming into a Hard creature, you have the following limitations:
- Your stacks of Polyformed are Fleeting instead of Persistent.
- The amount of Shield you gain from being Polyformed is halved (rounding down with a minimum of 1.)
- Replicating.
- You can match the exact look of any creature matching your Flavor.
- If you touch a creature for the entire Slow Action, you can take on their form with the following limitations:
- Skilled(1).
- You can choose to retain one of the Archetype Stats when you transform: Fighter, Rogue, or Mage.
- Choose three Abilities that you know. You can, optionally, retain access to some or all of the chosen Abilities while transformed. If the chosen Abilities would require that some physical features be maintained, your form may take on a more monstrous appearance that retains some of those features.
- Skilled(2).
- You can choose to retain all of your Archetype Stats when you transform.
- You can, optionally, retain access to some or all of your Abilities while transformed. If the chosen Abilities would require that some physical features be maintained, your form may take on a more monstrous appearance that retains some of those features.
- Swarm(1).
- If a chosen creature Flavors has the Swarm tag, you can now transform into a Spitting Distance(4u) diameter swarm of that creature with the following changes:
- The Ability is an Action instead of a Slow Action when transforming into a Swarm.
- Your Shield is set to 5 when this Ability takes effect.
- You have a Resistance to all Solid Damage.
- Any Damage from a Shape will deal 1 extra Damage for every square unit that overlaps with your Swarm.
- If a chosen creature Flavors has the Swarm tag, you can now transform into a Spitting Distance(4u) diameter swarm of that creature with the following changes:
- Swarm(2).
- Your Swarm can now be a Throwing Distance(8u) in diameter.
- When you become a Throwing Distance(8u) wide Swarm, your Shield is set to 10. When your Shield reaches 5, you reduce in size down to a Spitting Distance(4u) wide Swarm.
- Versatile.
- You can turn into any valid Flavor that you did not choose. These extra transformations can still approximate the appearance of Variants, but cannot actually gain the advantages of Variants. For example, you could transform into an "Owl", a Variant of Bird, but you would not gain a bonus to your Sneaking Skill.