Blur Sanity

[Time:: Action] [Target:: Self or a creature in Throwing Distance]
[Requires:: Level 5, #Chants, #Motions] [Components:: Health and Vitality]
[Test:: Mage Stat Concentrating]

The target becomes a Blurred Creature, as it is shifted into the frequencies of another plane. The target gains a Defense of 2 against all Planar Damage.

Prepare a Free Reaction:

Blur Sanity Reaction

[Time:: Free Reaction] [Target:: A creature targeting the Blurred Creature with an Ability]
[Trigger:: When the target creature inflicts one or more stacks of a Fleeting Condition on the Blurred Creature]
[Test:: Mage Stat] [Save:: Focus]

The target must Pass a Focus Save or gain one stack of the same Fleeting Condition that they inflicted on the Blurred Creature.

Based on your Mage Stat Score: