Karen
[Time:: Passive]
[Effect:: Buff]
You gain the following Abilities:
[Time:: Free Action] [Target:: A creature in Spitting Distance]
[Effect:: Knowledge]
Determine if the target creature has a leader of some kind that they report to or take orders from.
[Time:: Free Reaction] [Target:: Self]
[Trigger:: When you Fail an Intimidation Test]
[Effect:: Buff]
[Time:: Free Reaction] [Target:: A creature that has a leader, but is not one]
[Trigger:: When you perform an Intimidation Test against the target creature]
[Test:: Analysis]
[Effect:: Knowledge]
Grant yourself an Advantage on the triggering Intimidation Test.
Once per Episode: When you enter your first conversation with a creature that is the leader over at least 10 other creatures, gain an Experience Point.
- Drunken Master.
- You are confident that you can hide any time you are drunk.
- While you are drunk on Alcohol, the "Emotional Quick-Change" and "Do You Know Who I Am?" Abilities can be triggered by any Social Skill Test (if the Test uses a Social Skill.) Note that while you are drunk you are still Susceptible as a Persistent Condition.