Reshape
Time: Reaction Target: A creature in Shooting Distance(16u)
Trigger: When the target creature casts a Spell Ability that you know
Test: Mage Stat Exhausted
Effect: Control
- [..6] No Effect.
- [7..9] Gain a stack of Exhausted. You reduce the Damage dealt by the triggering Spell Ability by 1 and grant all creatures it targeted an Advantage on any Saves.
- [10..] Additionally, you can make the triggering Spell Ability miss one Creature entirely that it would have otherwise hit. Optionally, you can instead have the weakened Spell Ability hit a different creature within Swinging Distance(1u) of the first, provided that they are not already being hit by the Spell Ability.
Upgrades:
- Distorted(1).
- On a Passing Score, you can change the Minor Damage Type of the triggering Spell Ability.
- Distorted(2).
- On a Passing Score, you can also change the Major Damage Type of the triggering Spell Ability.
- Distorted(2).
- On a Passing Score, you can replace any Core Fleeting Conditions that the Spell Ability would inflict to instead inflict one stack of a different Core Fleeting Condition of your choice.
- Reliable.
- Versatile.
- You can now target a Spell Ability that you do not know, but you have a Disadvantage on the Test.