Exploitation
Time: Free Reaction Target: Self
Trigger: When you use an Ability that deals Damage and get an Ability Score equal to a Location Card
Effect: Buff
Claim the Location Card, placing it in front of you as an "Exploit" for the creature(s) you damaged with your triggering Ability. You can bank any number of Exploits, but must discard them when the linked target(s) die.
Prepare the following Free Reactions that Expire at the end of the Encounter. Each Free Reaction requires spending an Exploit, placing it in the Location Card discard pile:
Time: Free Reaction Target: A creature with an Exploit in Swinging Distance(1u)
Trigger: When the target creature starts an Ability
Requires: An Exploit for the target
Effect: Damage
Deal 1 Solid/Blunt Damage twice in a row.
Time: Free Reaction Target: A creature with an Exploit in Seeing Distance
Trigger: When the target creature uses an Ability that would affect you
Requires: An Exploit for the target
Effect: Defense
Gain a Resistance to the incoming Damage.
Gain an Advantage on any Saves for the triggering Ability.
Time: Free Reaction Target: Self
Trigger: When you Basic Attack a creature with an Exploit
Requires: An Exploit for the target
Effect: Movement
Use the Dash Ability now without spending a Beat.
Upgrades:
-
Tranquil.
- When you gain an Exploit, you can inflict your choice of 1 stack of Charmed or 1 stack of Frightened on the target of the Exploit.
-
Sweeping.
- If more than one creature in Melee Attack range has an Exploit, you can target them all with a Melee Attack.
-
Stunning.
- Prepare the following Reaction:
Stunning StrikeTime: Free Reaction Target: A creature with an Exploit
Trigger: After performing a Melee Attack against the target
Requires: An Exploit for the target
Effect: Damage, DebuffThe target must Pass a Grit Save or gain a stack of Stunned. Your Score for the triggering Melee Attack determines if they roll with an Advantage or a Disadvantage.
-
Open Handed.
Stunning StrikeTime: Free Reaction Target: A creature with an Exploit
Trigger: After performing a Melee Attack against the target
Requires: An Exploit for the target
Effect: Damage, DebuffThe target must Pass an Edge Save or become Prone and gain a stack of Slowed. Your Score for the triggering Melee Attack determines if they roll with an Advantage or a Disadvantage.
Stunning StrikeTime: Free Reaction Target: A creature with an Exploit
Trigger: After performing a Melee Attack against the target
Requires: An Exploit for the target
Effect: Damage, DebuffThe target must Pass a Grit Save or be pushed a Spitting Distance(4u) away from you. Your Score for the triggering Melee Attack determines if they roll with an Advantage or a Disadvantage.
-
Quivering. Requires Level 10