Grapple
Time: : Action Target: any in Swinging Distance(1u)
Test: Fighter Save: *Grit or *Edge
Effect: Attack, Control
- [..6] You start with 1 effect choice.
- [7..9] You start with 2 effect choices.
- [10..] You start with 3 effect choices.
Choose from the following effects. You can choose each effect more than once:
- Core Status. Inflict a stack of any Core Condition except Bloodied or Unconscious. All stacks Persist as long as this grapple does, then they become Fleeting.
- Mount. Inflict a stack of Mounted where you are the source. All stacks Persist as long as this grapple does, then they are instantly cleared.
If the target Passes their Grit or Edge Save, they can remove 2 of your chosen effects. The target can remove 1 effect at the end of each of their Turns. You can use this Ability again to effectively refresh a grapple by adding effects to a grappled target.
The grapple ends if:
- You use a Free Action to end it.
- You ever have two stacks of Restrained.
- If you and the target are ever moved more than Swinging Distance(1u) apart.
- No effects remain on the target.
While grappling the target:
- You are Blunted against all but the grapple target.
- If the target of your grapple moves, you can use a Free Reaction to use Movement from your next Turn to move with them (preventing the end of the grapple.)
Penalties
- Outsized. You have a Disadvantage for each Size your target is beyond your own Size. You can skip this Penalty if you choose 'Mount' as all your effect choices.