Grapple
[Time::: Action] [Target:: any in Swinging Distance]
[Test:: Fighter Stat] [Save:: *Grit or *Edge]
[Effect:: Attack, Control]
Choose one of the following options:
- Grab. The target must Pass a Grit Save or gain the Held condition and you gain the Grappling condition.
- Mount. The target must Pass an Edge Save or gain the Mounted condition and you gain the Grappling condition.
- Move. The target must Pass an Edge Save or you and them will be moved up to 2u horizontally. You must spend Movement into your Walk equal to the distance moved or this option fails.
A target that is a Size equal to or less than you gains a second stack of Held or Mounted. A target Held or Mounted by multiple creatures uses their combined size to determine if they get two stacks of the condition.
While a target has two stacks of Mounted, and at least one is from you, you gain an addition option:
- Choke. The target must Pass a Grit Save or gain one stack of Choked. Upon reaching their 3rd stack of Choked, the target falls Unconscious. If the target is Unconscious, further Failed saves will cause the target to take 1 True Damage.
While a target has two stacks of Held, and at least one is from you, you gain an addition option:
- Deck. The target must Pass a Grit Save or become Prone and gain one stack of Slowed and Vulnerable.
A target remains Held or Mounted until you lose your Grappling condition.