0.2. Why Play Kleptonomicon

Any veteran of TTRPGs can tell you that it's better to pick the game that fits how you want to play than to try to force a game to be what it's not.

That brings us to the question: What does The Kleptonomicon do best and what does it not do well?

The Kleptonomicon is best for social intrigue, stealth, and lighter-combat campaigns. The Kleptonomicon gives each Adventurer unique Social Skills and Social Abilities, ensuring that everyone can engage in social situations. Every player will also have a unique set of Covert Skills and Abilities. Players will need to learn to embrace teamwork, much like in a heist movie, to uncover and navigate the magical and non-magical security systems of the world's powerful and wealthy.

What does The Kleptonomicon not do well? If you are looking for hyper-realism or a game that simulates real life, you may want to try games like 'Pathfinder' instead. The Kleptonomicon takes a narrative-first approach and assumes that players can use logic and good storytelling principles to fill in the gaps instead of making rules for more niche situations. That said, The Kleptonomicon is not as light as other narrative-focused games. If you would like an even lighter game that focuses on narrative above all else, check out 'Dungeon World', 'Monster of the Week', or the other 'Powered by the Apocalypse' games.

A More Detailed Look

The Kleptonomicon is heavily inspired by both simulation TTRPGs (like Dungeons and Dragons) and narrative TTRPGs (like Dungeon World) but leans heavily more in the direction of narrative play. Below are some of the main differences found in The Kleptonomicon. You should weigh these motivations to determine if The Kleptonomicon matches what you are looking for in your next game:

If you are still here after all that, then allow me to extend a warm welcome to The Kleptonomicon. Unless, of course, you are here to steal from The Kleptonomicon, then may you be torn limb-from-limb, your skin flayed and your bones boiled with the heat of in a thousand suns! Only The Kleptonomicon is allowed to steal from other books! That said, if you're just "borrowing"... well then I would like to once again extend you a warm welcome to The Kleptonomicon (and ask you if I could join your campaign.)

Next Up: 0.3. Guidelines of Fun