Sneak Attack
Time: Reaction Target: *see Melee Attack or Ranged Attack
Trigger: The target uses Movement or starts an Ability while in range of your Melee Attack or Ranged Attack
Requirements: Sneaky
Test: Sleight Skill followed by a Melee Attack or Ranged Attack
Effect: Attack
Perform a Melee Attack or a Ranged Attack as a part of this Beat. The attack takes effect before a triggering Ability's effects become active, but after the triggering Ability starts and its targets are chosen.
You lose your Sneaky status immediately after your attack.
Your Sleight Skill Score may affect your Melee Attack or Ranged Attack:
- [..6] No change.
- [7..] The attack deals 1 extra Damage.
Rogue Upgrades:
- Powerful(1).
- On a Passing Score, deal an additional 2 Damage (3 total extra.)
- Powerful(2). Requires Level 5.
- On a Passing Score, deal an additional 2 Damage (5 total extra.)
- Powerful(3). Requires Level 10.
- On a Passing Score, deal an additional 2 Damage (7 total extra.)