Sneak Attack

Time: Action† or Reaction Target: self
Trigger: A creature uses Movement or starts an Ability
Requires: Evasive status
Test: Subtlety
Effect: #Sneaky

† While you are Evasive, this Ability does not require a Beat. (Your chosen Subtle Act's Beat cost will remain unchanged.)

Choose an Ability (or improvised act) to start now as your Subtle Act (also spending a Beat for that Ability, if it requires one.)

The chosen Subtle Act will have extra effects when it takes effect, as determined by your Subtlety Skill Score:

Your chosen Subtle Act will take effect according to its Ability Time:

Basic Ability or Fighter Upgrades:
Basic Ability or Rogue Upgrades: