Sneak

Time: Action Target: Self
Test: Hiding Skill
==Effect: Defense, #Sneaky ==

Hiding Score:

You will lose all Stacks of Evasive if:

While you are Evasive, you have the following benefits:

While you are Evasive, other creatures gain the following Ability:

Search

Time: Action Target: an Evasive creature
Contest: Analysis vs their Hiding

  • [Lose] The target loses 1 stack of Evasive.
  • [Win] The target loses 2 stacks of Evasive.
Basic Ability or Mage Upgrades:
Examples: Sneaking through a goblin camp.

The party is sneaking through a goblin camp with 6 goblins in it. The game is in the Freeplay phase.

  • The players start with two stacks of Evasive. (The players began outside camp, so they can all use Sneak with the "Distance" Bonus to get an automatic High Score for two stacks of Evasive. Players will often start with two stacks of Evasive.)
  • Two goblins are on watch and have one stack of Alert, while all others have no stacks of Alert.
  • All the player use Sneak Move to try to get past 3 of the goblins.
  • Most players Pass the Test, but #Alice Fails, causing her to lose a stack of Evasive. The nearest goblin to #Alice also gains a stack of Alert. The GM announces that the goblin stops whittling for a moment, then returns to his spear-making.
  • #Alice takes a moment to Sneak, regaining her lost stack of Evasive. The rest of the players are out of Movement and take no additional actions.
  • The goblins patrol a bit.
  • The players go again and take a path past 1 more goblin. The goblin has a stack of Alert from being on guard duty. The players roll Sneak again. This time both #Alice and #Carol Fail, each losing a stack of Evasive. The guard goblin gains a stack of Alert. The goblin with two stacks of Alert says "What's that!?" indicating that the goblin is going to come search for the heroes once they finish their turn. Since that goblin is already at 2 stacks of Alert, the #Carol's Fail causes an Alert to flow over to the next closes goblin. With their movement, #Alice and #Carol go Prone in the tall grass to gain half cover and #Bob jumps behind a bush for the same reason.
  • Both #Alice and #Carol attempt to Hide 2. #Alice succeeds and regains her Evasive, but #Carol Fails.
  • #Carol knows that a Search would reveal her position, so she has to either try to Hide 2 again or maybe get a drop on the enemy. #Carol decides to use her Sneak Attack to perform a Ranged Attack.
  • #Carol gets a Mixed Score on her Sneak Attack Test, which means:
  • #Carol gets a High Score on her Ranged Attack which means:
  • The other players decide not to act, hoping they can stay hidden.
  • The goblins take their turn to act.
  • The Bloodied goblin approaches #Carol and performs a Search. #Carol wins the contest, but even when winning she'll lose a stack of Evasive.
  • Since the goblin is Alert and #Carol has no stacks of Evasive, an Encounter is officially triggered, but the goblin will finish its Turn first. The goblin calls out to all its allies to signify this fact.
  • The goblin dies from the poison's Bloodied stacks.

To show Encounter stealth, the following is a continuation of the above example: