Heal Up
Time: Slow Action Target: Self
Requirements: 1 Recovery
Effect: Healing
Spends 1 Recovery, then choose a result:
If you have no Recoveries, see First Aid Kit.
Basic Ability Upgrades:
- Quick.
- This Ability becomes an Action instead of a Slow Action.
- Reliable.
- When restoring Health, count any roll lower than a
5
as a5
.
- When restoring Health, count any roll lower than a
- Hearty(1).
- Increase current and max Recoveries by 2.
- Hearty(2).
- Increase current and max Recoveries by 2.