Dash
Time: Action Target: Self
Test: *Athletics
Effect: Movement
Gain your Movement and Movement Ranges for the Round a second time.
Your first use of Dash each Round does not require a Test. If you attempt to Dash a second time in the same Round, you must make an Athletics Test:
- [..6] Gain a stack of Slowed.
- [7..] Gain your Movement and Movement Ranges a third time.
Rogue Upgrades:
- Speedy(1).
- You can use your Rogue Stat instead of your Athletics Skill on the Test.
- Gain an Advantage on the Test.
- Speedy(2).