Movement Range
A Movement Range defines a mode of travel available to you and how far you can travel in that mode. On your Turn, you can spend Movement to enter a new mode of travel, using that mode's rules. Once the Movement spent on any one Movement Range reaches that range's limit, that mode of travel cannot be used any more until your Movement is regained at the start of your next Turn or by an Ability. Some Movement Ranges can be Interrupted, incurring consequences described in that Movement Range's description.