Core Fleeting Condition
The Core Fleeting Conditions are the Status Conditions: Bloodied, Blunted, Charmed, Dazed, Frightened, Restrained, Silenced, Slowed, Susceptible, and Vulnerable.
Whenever you gain a Wound or if you are hit by certain Abilities, you will need to perform a Wound Test that will randomly give you one of the Core Fleeting Conditions. In the case of a Wound, you will gain the condition as a Persistent Condition instead of a Fleeting Condition.