Untether Zone
While touching an Untethering Zone, a creature's Untethered Condition becomes a Persistent Condition.
When a creature starts their turn touching an Untethering Zone or when they touch an Untethering Zone for the first time on their turn, the creature must make a Focus Save. A Low Score inflicts one stack of Untethered for each stack of Untethering Zone and, if the creature now has 2 stacks of Untethered, they must roll a d6, potentially gaining a random effect:
- [0!] The creature takes 1 True Damage.
- [1] The creature gains one stack of Polyformed, choosing their own form from the following: Animated Chair, Butterfly, Rabbit, Sheep.
- [2] The creature shrinks until the start of their next turn, as if under the effects of the Enlarge Spell.
- [3] The creature forgets their current known Languages and speaks a distant, unknown language.
- [4] The creature's weapons and equipment make a Noisy squeaking sound when used.
- [5] The creature changes lineage, but only visually.
- [6] The creature's clothes change to a different color.
- [7] The creature suddenly knows a small secret about the world or another party member.
- [8] The creature grows larger until the start of their next turn, as if under the effects of the Enlarge Spell.
- [9] The creature gains one stack of Polyformed, choosing their own form from the following:
- [10!] The creature heals 1 Health.
When the creator of this Zone is affected by it, they can roll two effect d6s and choose whichever effect they want.