Magic Missile
Time: Action Target: any in Throwing Distance
Requirements: You must know one Spell Ability
Test: Mage Stat
Effect: Attack
- [..6] You Miss. No effect.
- [7..9] You Hit. Deal 1 Fluid/Blunt Damage.
- [10..] You Hit. Deal 2 Fluid/Blunt Damage.
- [10!] You Hit. Deal 3 Fluid/Blunt Damage.
- High Ground. Advantage if you are more than Spitting Distance above the target in elevation.
- Close Combat. Disadvantage if a hostile is in Swinging Distance of you.
- Ducked Hunt. Disadvantage if the target is Prone and more than Swinging Distance away from you, laterally.
Using a Shape Upgrade makes the Test for this Ability Strained and imposes a stack of Strained if you Pass the Test. Only one Shape Upgrade can be used at a time. Doing so replaces the original target with a Shape target.
- Far(1).
- You can target a creature in Shooting Distance.
- Far(2).
- You can target a creature in Sniping Distance.
- You can also perform this Ability as a Slow Action to double the length of the Cone Shape, the length of the Line Shape, or the diameter of the Sphere Shape when using a Shape Upgrade.
- Cone Shape. Requires Level 5.
- You can target a Cone Shape that extends out from you a Spitting Distance.
- Line Shape. Requires Level 10.
- You can target a Line Shape that extends out from you a Shooting Distance.
- Sphere Shape. Requires Level 5.
- You can target a Sphere Shape within Shooting Distance that has a diameter of a Swinging Distance.