Preserve Life
[Time:: Action] [Target:: A creature in Shooting Distance]
[Test:: Mage Stat Strained]
[Effect:: Healing]
Call on your deity to heal those around you.
- [..6] Your Deity is not pleased. Take 1 True Damage.
- [7..9] Gain 1 stack of Strained. Choose 1 creature in range that has less than half their Vitality. They gain 1 Vitality.
- [10..] Gain 1 stack of Strained. Choose 2 creatures in range that have less than half their Vitality. They each gain 1 Vitality.
- Torrential. Requires Level 5.
- With a Mixed or High Score, you can choose 1 one additional creature in range that has less than half their Vitality to gain 1 Vitality.
- Potent. Requires Level 10.
- With a High Score, you can restore 2 Vitality instead of 1.