Exploitation
Time: Free Reaction Target: Self
Trigger: When a creature deals damage to you with an Ability that requires a Test
Effect: Buff
The face that was rolled on the die for the inciting creature's Test is now a Vulnerability Number for that creature. At any one time, you can have as many Vulnerability Numbers in effect as points you have spent into this Ability. This Ability can be used more than once per target and on as many targets as you'd like.
Prepare the following Free Reactions that Expire at the end of the Encounter:
Time: Free Reaction Target: A creature with a Vulnerability Number in Swinging Distance
Trigger: When you Melee Attack a creature and roll their Vulnerability Number.
Effect: Attack
Deal 1 Solid/Blunt Damage to the target. (This counts as a separate attack.)
Time: Free Reaction Target: A creature with a Vulnerability Number in Seeing Distance
Trigger: When the target creature rolls their Vulnerability Number on an Ability that would affect you
Effect: Defense
Take 1 less Damage. Gain an Advantage on any Saves for the triggering Ability.
Time: Free Reaction Target: Self
Trigger: When you Basic Attack a creature and roll their Vulnerability Number
Effect: Movement
Use the Dash Ability now without spending a Beat:
Dash
- Tranquil.
- When you use this Ability, you can inflict 1 stack of Charmed or Frightened on the target.
- Sweeping.
- If more than one creature in Swinging Distance has a Vulnerability Number, you can target all of them with a Melee Attack.
- Stunning.
- Prepare an additional Free Reaction when you use this Ability:
Free-reactionTime: Free Reaction Target: A creature in Swinging Distance
Trigger: When you use Flurry of Blows on the target
Effect: DebuffThe target must Pass a Grit Save or gain a stack of Stunned.
- Open Handed.
Time: Free Reaction Target: A creature with a Vulnerability Number in Swinging Distance
Trigger: When you Melee Attack a creature and roll their Vulnerability Number.
Effect: Debuff
The target must Pass an Edge Save or become Prone and gain 1 stack of Slowed.
Time: Free Reaction Target: A creature with a Vulnerability Number in Swinging Distance
Trigger: When you Melee Attack a creature and roll their Vulnerability Number
Effect: Debuff
The target must Pass a Grit Save or be pushed Spitting Distance away from you.
Time: Free Reaction Target: A creature with a Vulnerability Number in Swinging Distance
Trigger: When you Melee Attack a creature and roll their Vulnerability Number for the third time this Encounter.
Effect: Attack
Mark the creature as Quivering.
Prepare the following Ability that Expires if this Ability is used again or if you end the current Episode:
Time: Action Target: A creature that is Quivering at Any Distance
Effect: Attack
The Quivering target must pass a Grit Save or die. If they Pass their Save, they directly lose 2 points of Vitality.