Planar Blast
Time: Action Target: Same as Magic Missile
Test: *Magic Missile
Effect: Attack
Flavors (Choose 1):
- Inconsistency Bolt.
- Deals Solid/Planar Damage.
- The target must Pass a Grit Save or gain a stack of Polyformed.
- Incoherency Bolt.
- Deals Fluid/Planar Damage.
- The target must Pass an Edge Save or gain two stacks of the Incohered condition.
- Insanity Bolt.
- Deals Ethereal/Planar Damage.
- The target must Pass a Focus Save or gain random Core Fleeting Condition.
Perform a Magic Missile as a part of this Beat. Its Damage Type and amount are altered by your chosen Flavor. Your roll for the Magic Missile determines the Advantages or Disadvantages to your target's Saves.
- Chaotic.
- Lingering. Requires Level 7.
- Make the Test with Concentration. Gain benefits unique to each Flavor that last as long as you maintain Concentration:
- Inconsistency Bolt.
- The target retains its stacks of Polyformed until you lose Concentration or until they reach 0 Vitality.
- Incoherency Bolt.
- Create an Incoherency Zone where the target was or covering the entire Shape hit.
- Insanity Bolt.
- Create an Insanity Zone where the target was or covering the entire Shape hit.
- Inconsistency Bolt.
- Make the Test with Concentration. Gain benefits unique to each Flavor that last as long as you maintain Concentration:
- Versatile.