Opportunity Attack
Time: Reaction Target: *see Melee Attack
Trigger: When the target is leaving Swinging Distance(1u) of you
Test: *see Melee Attack or Ranged Attack
Effect: Attack
Make a Melee Attack or Ranged Attack against the target as a part of this Beat.
The Melee Attack also has the following Penalty:
- Sneaky. You have a Disadvantage on the Test if the target is Sneaky.
Fighter Upgrades:
- Halting.
- The resulting Basic Attack can inflict two stacks of Slowed if the target does not Pass an Edge Save.
- Preemptive.
- Add the following Reaction Trigger:
Trigger: When the target targets you with an Ability
- Add the following Reaction Trigger:
- Protective.
- Add the following Reaction Trigger:
Trigger: When the target targets someone else with an Ability
- Add the following Reaction Trigger:
Ranged Attacks
When performing a Ranged Attack, the creature must still be leaving Swinging Distance(1u) of you and the usual Penalties for Close Combat will still apply.