Melee Attack

Time: Action Target: any in Swinging Distance(1u)
Trigger: When the target leaves Swinging Distance(1u) of you and is not Sneaky
Test: Fighter Stat
Effect: Attack

Fighter Stat Score:

Melee Weapons. When you Wield a weapon, such as the Melee Weapon, gain the benefits described by that weapon, including increased damage.
Bonuses:
Penalties:
Fighter Upgrades: