Melee Attack

[Time:: Action] [Target:: any in Swinging Distance]
[Trigger:: When the target leaves Swinging Distance of you and is not Sneaky]
[Test:: Fighter Stat]
[Effect:: Attack]

Fighter Stat Score:

Bonuses:

Penalties:

Melee Weapons. When you Wield and weapon, such as the Melee Weapon, gain the benefits described by that weapon, including increased damage.

Fighter Upgrades: