Investigate
[Time:: Reaction] [Target:: Current Location]
[Trigger:: After you enter a new room or area and hear the GM description of general features of that room]
[Test:: Choose a Perception Skill (Recon, Analysis, or Sensing)]
[Effect:: Knowledge]
Each room or area can only be the target of this Ability once per Episode.
Your chosen Perception Skill's Score:
- [..6] You don't get to ask any questions.
- [7..9] You can ask 1 question below.
- [10..] You can ask 2 question below.
- [10!] One of your questions can be any question, provided the answer could be gleaned by one of the Perception Skills.
You can ask your questions immediately or wait, taking actions and playing as normal between each question asked. The GM will respond with basic, but accurate information. (Further info can be gained by roleplaying investigation in more specific ways. Those further investigations often won't require a Perception Skill, but may require Knowledge Skill Tests.)
The questions you may ask depend on what Perception Skill you chose:
- Recon
- What is the best way in or out?
- What sorts of creatures are here or nearby?
- What's one feature that holds a hidden danger?
- What seen threat is the biggest threat (to me or someone else)?
- Is there a General Good nearby? If so, where is it?
- Analysis
- How does this mechanism or setup work?
- Is a given wall an internal, external, or boundary wall?
- What wear patterns do I see and which worn paths are most/least used?
- Is a given item likely to be here? If so, approximately where is it?
- Is there a General, Grey, or Obscure Good (choose one) nearby? If so, where is it?
- Sensing
- Has magic been cast here within the last hour? If so, where are the afterimages?
- Is there an invisible thing in this area?
- Is there an active magical effect or aura in this area?
- Is that item or feature magical?
- Is there an Obscure Good nearby? If so, where is it?