Dodge
Time: Reaction Target: Self
Trigger: When you would take Damage from an Ability
Requirements: 1 Dodge Point
Test: Rogue Stat
Effect: Defense
- [..6] You take 1 less Damage.
- [7..9] You can half the Damage (rounded down.) You also gain an Advantage on any Save Tests the Ability imposes.
- [10..] You can reduce the Damage to 0. You also gain two Advantages on any Save Tests the Ability imposes.
Penalties:
- Slow. Gain a Disadvantage for each stack of Slowed that you have.
- Stunned. Gain a Disadvantage for each stack of Stunned that you have.
Note: Dodge Points can be restored by using the Dodges Up Ability.